Wednesday, 20 March 2019
The trees...they're moving!
Saturday, 23 February 2019
New year....Same Armies
Concious of the fact I didn't get anywhere near achieving any of my goals from last year, mainly because I kept getting distracted by my Dark Eldar, Harlequins and Necromunda gang, I've decided to set the bar even lower this year.
With this in mind my main aim for 2019 is to complete the 2000 point Wood Elf battlehost the was my main resolution last year. For those keeping up you might remember I'd painted around 1300points in the end, so surely even I can paint up 700pts in 12 months...you'd think so anyway.
That said I've changed my list yet again! After some more games with my army I'm getting to a point where my Elves are putting up a good fight whilst remaining true to the spirit of my old Wood Elf army, although they certainly wouldn't stand up in a tournament setting! I'm sure things will no doubt change again when I play some more games (2 more games lined up over the next 3 weeks), but I'll try to stay true to this list (try...):
Allegiance: Order
Mortal Realm: Ghyran
Leaders
Archmage on Dragon
- Magestaff & Book of Hoeth
Avatar of the Hunt
- General
- Trait: Legendary Fighter
- Artefact: Ghyrstrike
Glade Lord on Great Eagle
- Spirit Blade
Battleline
20 x Glade Guard
10 x Dryads
5 x Reavers
Units
10 x Wardancers
5 x Hunting Hounds
3 x Warhawk Riders
20 x Eternal Guard
3 x Kurnoth Hunters
- Greatbows
Endless Spells
Soulsnare Shackles
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 136
I'm thinking I'll update this post as I complete units, maybe even adding their pictures below each unit heading as I complete them if I'm feeling organised!? Then by the end of the year I should have a post that shows off the army in all its glory!
Probably getting ahead of myself but it's nice to dream. Anyway, let me know what you think of the list. Am I mad, foolish or a genius.
Wednesday, 26 December 2018
2018 - towel thrown
Heroes
Arch mage on dragon
1 x Spellweaver
1 x Wayfinder
Battleline
20 Glade Guard
20 Eternal Guard
Other Units
10 Wardancers
3 Warhawk Riders
5 Hunting Hounds
5 Way watchers
All told that lot comes to about 1300pts painted and based to a tabletop standard that I'm more than happy with.
Left to complete are the following:
Avatar of the Hunt
Nomad Prince
Glade Lord on Great Eagle
3 x Kurnoth Hunters
10 x Dryads
10 x Reavers
5 x Wild Riders
5 x Waywatchers
Finishing those off would put me over the top of 2000pts giving me some flexibility when selecting units but alas at this point this will be added to the list of stuff to paint for 2019.
Going forward i've got plans to add in a Treelord, 10 x Wildwood Rangers, a Repeater Bolt Thrower, Chariot and maybe some Sisters of the Watch. This would take me nicely to around 3000pts and see the army finished for the time being. This I could see happening in 2020, assuming I achieve my goals for 2019 (which i now won't of course!).
All of this is assuming we don't see a major release relating to Wood Elves or Wanderers in the next two years. If that happens then may God have mercy on my wallet!
Sunday, 4 November 2018
The End Times
So it's been a while since I last posted and with the end of 2018 fast approaching it's time for a final push to try to at least complete one of my goals. For those of you that have good memories those goals were:
1) Complete a 2000pt wood elf army for Age of Sigmar
2) Paint 1000pts of Word Bearers
3) Paint 1000pts of Night Goblins
As you can probably guess from the lack of posts showing completed word bearers and Night goblins, the second and third of my objeftives has fallen by the way side. The first one though....that's what still in with shout of achieving.
Allegiance: Order
Mortal Realm: Ghyran
Leaders
Avatar of the Hunt
- General
- Trait: Legendary Fighter
- Artefact: Ghyrstrike
Glade Lord on Great Eagle
- Spirit Blade
Archmage On Dragon
- Magestaff & Book of Hoeth
Battleline
20 x Glade Guard
10 x Dryads
5 x Reavers
5 x Reavers
Units
5 x Hunting Hounds
3 x Warhawk Riders
10 x Wardancers
5 x Waywatchers
20 x Eternal Guard
5 x Wild Riders
10 x Wildwood Rangers
3 x Kurnoth Hunters
- Greatbows
Endless Spells
Quicksilver Swords
Soulsnare Shackles
Total: 2500 / 2500
Extra Command Points: 0
Allies: 0 / 400
Wounds: 171
Monday, 27 August 2018
The Narrative Approach
Saturday, 11 August 2018
Harnessing Malign Sorcery
With the release of Age of Sigmar 2.0 and more importantly Malign Sorcery expanding the list of available spells (both endless and garden variety) I thought now was a good time to paint up some magical support in the form of 2 Archmage seconded from the Eldritch Council. I believe my original 2k list posted at the start of the year had a Spellsinger in it so it’s not as much of a deviation from this list as I first thought, although the fact that the second Archmage is mounted on a (now) fire breathing forest dragon is a bit left field.
Without further ado here is the first Archmage, painted over around 5 1 hour long sessions in the morning before work:
Base colours added - tallarn sand, asurmen blue, orkhide shade, chaos black
Metals based with boltgun metal, greens layered with Loren green, boots and leather with calthan brown
Greens highlighted with warpstone glow and moot green
Blues hihjlighigh with enchanted blue and washed with asurmen blue.
Finished Archmage with classic green flocked base. Good thing about this guy is I can also use him as a glade captain battle standard bearer or a Shadowdancer, or a Spellsingers if I feel like playing wanderers.
Last but not least is the finished (more or less) dragon.
So the dragon is the Carmine Dragon model I posted about 6 months ago. Originally it was going to be a forest dragon and indeed it was used as such in my last game with the wood elves. With the release of the malign sorcery rules though and with my original wood elf mage needing some TLC I decided I could magnetise him to sit on top of the dragon. Looks better than the glade lord model I was going to use as well in my opinion! Rules wise this guy can either be an Archmage on Dragon or a Drakeseer. Plus if I want I can take the mage off and use it as a regular Carmine dragon. I've got plans eventually to paint up and magnetise the glade lord I originally was going to use but that's for the future.
Sunday, 8 July 2018
Trials and tribulations in the Underhive
So far I've played two games with them, both standard gang fights. The first was a hard fought draw with the Delaques. Although I forced them to bottle first and subsequently was the only one with models left on the battlefield, it finished a dead heat of 12 all in terms of model value killed. Unfortunately I'd take several casualties in the game that meant I was missing 5 of my 13 gang members (including my leader) for the second game against the Van Saar.
This quite game was, quite frankly, an unmitigated disaster for me. Although my 8 man gang was facing off against only 4 van Saar the fact they were hitting on 3s saw most of my guys pinned and then down pretty early on. Coupled with this was my Heavy stubber missing the enemy gangers and fragging two of my own cultists that I'd been stupid enough to leave in the way meant I lost in a big way. After this game I ended up with 2 dead cultists, 1 dead champion and a captured cultist. A variety of serious injuries on the rest means that in my next game I only have 2 cultists, a champion and a Witch available...should be interesting!
Anyway, here's some WIP shots of my gang of ruffians and no hopers: